mateus, crystal & written by redd.

carrd template by cassiaslair.
RULES | RULES | RULES
01. erp? talk to me about erp if you're interested. i would prefer to discuss this oocly first. i prefer to play this with friends.02. 18+ only. i'm not comfortable playing with anyone under the age of 18.03. typical rp rules apply. ic =/= ooc, no metagaming or godmodding, the usual. please treat me with respect, and i'll do the same for you! we're all adults here, so let's act like it.04. i prefer ooc approaches, even if my rp tag is on. i like having an idea of how to set up a scene!
05. /tells preferred. i would prefer to roleplay in either tells or party chat. /say is fine, but i might accidentally lose your response! please poke me if this happens.06. ooc expectations. if you'd like to plot out something a bit more detailed with me, i'd like to oocly chat about it! this includes shipping and romance; let's discuss these things before diving in!07. head's up. i'm a little shy (something i'm trying to work on) so apologies in advance! sidney is an alt, but i'm fully caught up so don't worry about spoilers.
ABOUT | ABOUT | ABOUT

NAME. ???
NICKNAMES / ALIASES. Sidney, Sinclair, Sid, Sin. (He prefers the former or the latter, thanks.)
AGE. 26.
SPECIES. Raen Au Ra.
DATE OF BIRTH. 4/4.
PRONOUNS. He/him.
ORIENTATION. Bisexual.
PLACE OF RESIDENCE. Ul'dah.
OCCUPATION. Painter forger.
JOBS. PCT.
HEIGHT. 7'1".
WEIGHT. Trim.
EYE COLOR. Light teal with blue limbal rings.
HAIR COLOR. Dark blue with teal highlights.
DISTINCTIVE MARKS. Tan scales, loud fashion sense.
ALIGNMENT. Chaotic Neutral.
GALLERY. Link!Werlyt-born and raised, though that's about the extend of his past he'll talk about. Sidney is currently an artist and would prefer to focus on the future than the past.Often accompanied by a Moogle, Mogrei, the duo stand out from a crowd and it's not just in Sidney's fashion sense. He's loud, brash, and unapologetically himself. He'd have you believe he's an airhead who only thinks about art, but there may be more beneath the surface of this Raen...
HOOKS | HOOKS | HOOKS
ART. Though he specializes in painting, Sidney is interested in all sorts of arts and is always eager to learn. If you pay him enough, he'll even paint for you!FORGERIES. The truth is that he's actually an expert forger, skilled at copying other paintings and selling them as the real thing. He's also skilled at forging other documents, if you need them and can pay the right price.ENTERTAINMENT. Drinks, music, gambling, partying, sleeping around? You name it, Sidney enjoys it. He can't seem to stop himself from making poor decisions and has terrible impulse control when it comes to having fun.GIL. Unfortunately, he needs money. Badly. So he's willing to do just about anything for the coin, including putting his magic to the test against any enemies you want eliminated. He'd prefer to be painting, though.
THE PAST. Exactly who Sidney is remains a mystery. His accent places him from Werlyt, and he'll admit as much, but he won't actually elaborate further unless pressed. Can you get him to talk?TECH. Perhaps surprisingly, Sidney is a deft hand with all tech. As long as he has time to study it, he can put it back together or take it apart with shocking ease. He seems really interested in it... but goes out of his way to avoid it. Why?MOGREI. The Moogle that accompanies him sometimes is named Mogrei (though Sidney calls him "Moggie"). An airheaded little ball of fluff who is prone to getting lost and/or arguing with Sidney.OTHER? Have an idea I haven't mentioned? Feel free to reach out to me and we can discuss it! I would be happy to get Sidney involved in some less-than-legal dealings or under-the-table work!
THE TSOROS TRIBE
LOCATION. Living in the north of the Steppe within the caves, the Tsoros tribe is reclusive and territorial. They travel between several different locations, with one that serves as home to the elderly and infirm. They frequent this location and guard it fiercely from other tribes in the area.APPEARANCE. Those of the Tsoros tribe often have paler skin from their time in the caves, along with eyes bearing slit pupils to better see in the dark. Their scales are black, like all Xaela. Most noticeable are the masks they wear; these masks are typically worn around outsiders and are not used while they are within the caves.MASKS. Tsorosi masks are handmade by the individual who wears them. They often feature motifs of the lands around them, though some take inspiration from Reunion or the Kha's connections to outsiders. Masks are always worn around those not of the Tsoros tribe, though covering at least part of the face is acceptable if a mask cannot be worn for whatever reason.STORYTELLERS. Those who keep the stories of the tribe - and of all Xaela - alive through word of mouth or song and dance. Storytellers are permitted to wander the Steppe as they please, so long as they return to the Tsoros tribe. Ajirai and his older sister Sarnai are both Storytellers, though the latter has willingly chosen to leave the Steppe and wander the world even before Ajirai was outcast.MEDICINE MEN/WOMEN. Those who safeguard and protect the members of the tribe who cannot fight for themselves. These members of the tribe remain stationary in the main base within the caves, tending to the sick and elderly. They are hailed as some of the most important members of the community; the khatun is usually chosen from their number.OTHER TRIBES. The Tsorosi have slowly started warming up to other tribes over the years, though it is still uncommon to see many of them in one place outside of their caves. Storytellers frequently stop by Reunion. The Tsoros tribe does not participate in the Nadaam and has historically had very few dealings with outsiders if they can help it. Their attempts to open up have resulted in a precious item being stolen, which they have exiled Ajirai for until he can reclaim it.